| Interface | Description |
|---|---|
| Area |
An Area is an abstract collection of rooms organized together under a single name
in order to share attributes or give some common functionality.
|
| AutoGenArea |
AutoGenAreas are areas that utilize the random area generation system (percolator)
to generate their rooms.
|
| GridZones |
GridZones is a cross-object interface that applies both to Areas, and Locales.
|
| SubArea |
SubAreas are areas that are derived from other existing areas, whether thin or no.
|
| Class | Description |
|---|---|
| Area.CompleteRoomEnumerator | |
| Area.RoomComparator |
Comparator for tree sets, comparing room ids of rooms
|
| Area.RoomIDComparator |
Comparator for tree sets, comparing room ids of rooms
|
| Area.RoomIDEnumerator | |
| GridZones.XYVector |
A class for holding x/y coordinates.
|
| Enum | Description |
|---|---|
| Area.State |
State flag for areas.
|
| Area.Stats |
Various area IStat constants..
|