| Class | Description |
|---|---|
| AuctionCoffeeShop | |
| DefaultAbilityComponent | |
| DefaultArrestWarrant | |
| DefaultAuction | |
| DefaultAuctionPolicy | |
| DefaultCharState | |
| DefaultCharStats | |
| DefaultClan |
Portions Copyright (c) 2003 Jeremy Vyska
Portions Copyright (c) 2004-2023 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
|
| DefaultClanGovernment | |
| DefaultClanPosition | |
| DefaultClimate | |
| DefaultCoffeeShop | |
| DefaultCoffeeTableRow | |
| DefaultEnvironmental | |
| DefaultFaction |
Portions Copyright (c) 2003 Jeremy Vyska
Portions Copyright (c) 2004-2023 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
|
| DefaultHttpClient | |
| DefaultItemCollection |
Abstract collection of item objects, complete with some
finders and various accessors.
|
| DefaultJournalEntry | |
| DefaultLawSet | |
| DefaultManufacturer | |
| DefaultMessage | |
| DefaultModifiable | |
| DefaultPhyStats | |
| DefaultPlayerAccount | |
| DefaultPlayerStats | |
| DefaultPoll | |
| DefaultQuest | |
| DefaultQuest.JScriptQuest | |
| DefaultQuest.MysteryData |
MysteryData is a helper class for QuestState that stores quest
state variables for the parsing of quests that make use of the
"mystery" variables (mystery as in Sherlock Holmes, not as in
unknown).
|
| DefaultQuest.PreservedQuestObject |
Objects selected for use by a quest can be preserved or released from
quest-state to quest-state.
|
| DefaultQuest.QuestState |
A quest state class maps the parse-state of a quest, since quest parsing
is highly state dependent, but the state is not explicit in the script itself.
|
| DefaultRoomnumberSet | |
| DefaultScriptingEngine | |
| DefaultScriptingEngine.JScriptEvent | |
| DefaultSession | |
| DefaultSession.LoginLogoutThread | |
| DefaultSocial | |
| DefaultTattoo | |
| DefaultTattooable | |
| DefaultTimeClock | |
| DefaultTriggerer | |
| DefaultTriggerer.Trigger | |
| FakeSession | |
| NonTriggerer | |
| WeakItemCollection |
Abstract collection of item objects, complete with some
finders and various accessors.
|